namespace Ultima {
  public class LocationPointer {
    public LocationPointer( int ptrX, int ptrY, int ptrZ, int ptrF, int sizeX, int sizeY, int sizeZ, int sizeF ) {
      this.PointerX = ptrX;
      this.PointerY = ptrY;
      this.PointerZ = ptrZ;
      this.PointerF = ptrF;
      this.SizeX = sizeX;
      this.SizeY = sizeY;
      this.SizeZ = sizeZ;
      this.SizeF = sizeF;
    }

    public int PointerX { get; set; }

    public int PointerY { get; set; }

    public int PointerZ { get; set; }

    public int PointerF { get; set; }

    public int SizeX { get; set; }

    public int SizeY { get; set; }

    public int SizeZ { get; set; }

    public int SizeF { get; set; }
  }
}